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God Of War PC Specs Revealed, And Horizon Zero Dawn Adds A New PC Feature

God of War developer Sony Santa Monica has revealed the game's specs ahead of its move to PC while Nvidia has announced that Horizon: Zero Dawn's PC edition is also getting a new feature today.

The PC specs for God of War have been released by Sony Santa Monica prior to the game's Steam launch on January 14, 2022.

God of War Ragnarok - Direct-Feed Screens [September 2021]

As per the specs detailed below, to run the game at its minimum requirements of 720p resolution at 30FPS, players will need to be packing an Nvidia GTX 960 or AMD R9 290X alongside an Intel i5 processor (or equivalent) and 8GB ram. The game itself will require around 70GB of free space which can be installed on a standard hard drive, though it's recommended that players run the game via a solid-state drive (SSD) even at low-performance settings.

Ultra graphics settings will allow players to run the game in 4K at 60 FPS though the hardware needed to do so is significantly higher in spec. In order to run the game in Ultra, PC players will need an Nvidia RTX 3080 (10GB) or AMD RX 6080 XT (16 GB) as well as an i9-9900k (8 core 3.6 GHz) processor (or equivalent) plus 16 GB of ram. To see how your PC will shape up, you can check the full range of the game's specs below.

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Image Credit: Sony Santa Monica

In addition to releasing the specs for the game, Nvidia GeForce has also released a trailer detailing a wealth of new features coming to God of War with its PC release. As can be seen in the video below, these include NVIDIA DLSS support for increased performance, Nvidia Reflex support for more responsive gameplay, higher resolution shadows, improved screen-space reflections, and more.

As well as announcing new features for God of War's upcoming PC launch, Nvidia has revealed that Horizon Zero Dawn's PC edition will also include DLSS support as of today. Nvidia notes that players with an RTX graphics card should receive up to a 50% extra accelerated performance in the game.

The inclusion of DLSS support for Horizon Zero Dawn comes alongside a number of other titles set to receive the feature this month including Ratloop Games' Lemnis Gate, RocketWerkz’s Icarus, and Deep Silver's new sci-fi action-adventure game, Chorus.

Horizon Zero Dawn first made its way to Steam on August 7. For more from Guerilla's jump from console to PC, make sure to check out this article detailing our full Horizon Zero Dawn PC analysis.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

God Of War (2018) PC Port Release Date Revealed With Specs And Features

Written by Kes Eylers-Stephenson

Hey, I'm Kes! I'm a Staff Writer, and I've been here since 2021. What do I like? The Outer Wilds is top notch. The Witcher 3 blew my mind over the course of five years completing it. I want Burnout back — I really miss crunching mechanical wonders into walls to the sound of Guns N' Roses. Cool, now we are acquainted, I'll see you around.

God Of War PC’s Brand New Trailer Showcases The Full Gamut Of Technological Upgrades

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Sony Interactive Entertainment and Santa Monica Studio revealed a brand new trailer for the upcoming PC port of 2018’s God of War on Wednesday, and it looks every bit as phenomenal as expected. 

The trailer shows off many of the upgrades from the console version including improved lighting and shadow effects, higher detailed assets, higher rendering resolutions, an uncapped framerate, and widescreen support.

We also have the official graphical requirements for the game, which is based on Nvidia architecture:

(Image credit: Nvidia)

Thanks to a partnership with Sony and Nvidia, there will be scores of other features the PC version comes with as well. The biggest one is the previously revealed Nvidia Deep Learning Super Sampling (DLSS), which lets players max out graphics and upscale their resolution while actually playing it at lower settings.

There’s also Nvidia Reflex for GeForce 900 Series GPUs and newer, which reduces system latency and makes gameplay more responsive. Some other upgrades to the titles include improved screen-space reflections, enhanced Ground Truth Ambient Occlusion (GTAO), and Screen Space Directional Occlusion (SSDO) effects. And according to a previous PlayStation blog post, God of War on PC can be played on 21:9 ultrawide displays.

For those with Team Red’s GPU instead, they won’t be left in the dust. God of War will not only use Nvidia’s DLSS but also AMD’s rival frame rate boosting tech, FidelityFX Super Resolution. 

  • Check out the best PC games while you wait for the new God of War PC port
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